Wyverns are one of the creatures in ARK Survival Evolved. They can be found sparingly all over "Harder Regions" and can be found in four variations: poison, fire, lightning and ice.
Extremely aggressive, often found flying around mountainous areas, or the dragon trenches looking for a fight.
Poison Wyverns generally appear in some hue of green or green-gray. They have frills on the sides of their face, much like a Dilophosaurus. Their head is flatter and wider than the other wyverns, seeming more snake-like. A ragged strip of webbed spines runs down their back. They also possess a snake-like tongue. The Alpha variety tends to be a slight bit larger as well as has brighter colors. The Scourge variety is normal sized, but exhibits a more torn wingset, a zombie like appearance and glowing eyes, it also can fly backwards.
Fire Wyverns usually appear in shades of reddish-brown, red, orange, orangish-brown, or even just brown. Their wing membrane can often sport a burnished gold color. Their head is probably the most stereotypically dragon-like of all the wyverns. A row of sharp spines run down their back. A ridge of spikes protrudes like an eyebrow above their eyes. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of prey. The Alpha variety tends to be a slight bit larger as well as has brighter colors. The Scourge variety is normal sized, but exhibits a more torn wingset, a zombie like appearance and glowing eyes.
Lightning Wyverns can appear in almost any shade of blue or purple. Their wing membrane is either a dark grey/black with paler lightning-shaped streaks or blinding white. They have a very narrow, triangular face and large eyes. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also a central fin rising from the top of its head. A ragged ribbon of flesh runs down its back. The Alpha variety tends to be a slight bit larger as well as has brighter colors. The Scourge variety is normal sized, but exhibits a more torn wingset, a zombie like appearance and glowing eyes.
Sulfur, Prime Meat, Hide
- Guaranteed Special Loot
Fire Talon (Fire Wyverns) Lightning Talon (Lightning Wyverns) Poison Talon (Poison Wyverns) Wyvern Milk (unconscious female Wyverns or dead Alpha Wyverns only*)
*On Extinction Core however even normal Wyverns will drop milk when killed.
Slightly smaller than a Rex and looking like a Rex managed to grow wings and a long, fin-bearing tail, the Wyvern in the wild is much tougher than a Rex (domesticated Wyverns have a heavy health penalty, and may not be.) It also has a notably more powerful bite. It can also fly. And breathe fire, or lightning, or poison and ice. So it isn't really a flying Rex; it's a nightmare wrapped in a terror packaged in madness; quite possibly the most dangerous challenge you can face short of a boss-level creature. Or a fellow survivor riding one. Fighting one is definitely not for the faint of heart.
Wyverns are extremely difficult to fight due to their mobility and devastating attacks.
Nape of Neck Strategy: You will need a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the wyvern's neck and attack there. When it tries to turn, you turn as well, so it cannot turn around enough to attack you. This is rather difficult due to wyverns' very small turning radius, but when executed correctly, its very effective. A variation of this strategy is to attack its feet from below. Another variation is to use a bird with pumped speed, as this allows you to turn as quickly as the Wyvern does and makes evading its attacks more manageable.
Chain Bola: Get a Paracer with a Platform Saddle and build a Ballista on top, bait a wyvern with any flying mount to the Paracer and chain it down with the chain bola. Then you can attack it with any Dino so it is easy to kill.
Grappling Hook: Using a grappling hook to latch onto a wyvern can make a difficult fight much simpler. Once attached, one can either melee the wyvern with a sword or club/boomerang depending on whether you're aim is to kill or knock out or shoot at it with any firearm. A word of warning, though, depending on where you attach, the wyvern may still be able to attack you with its melee.
Wyverns can also be baited over turrets set to attack wild dinos. This is quite effective as Wyverns are susceptible to same ranged damage modifiers as all other flying dinos.
The homing missile can lock on to both a normal Wyverns and Alpha Wyverns. Also a Paracer with chain bola's and a ballista can get it on the ground for you to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.
Each of the four Wyverns has a different breath attack.
The Fire Wyvern uses a short range fire breath which leaves a DoT effect on whatever it hits.
The Lightning Wyvern has a lightning breath that does devastating amount of damage at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath attack), making them quite dangerous to fight.
The Poison Wyvern shoots a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor). They can also flap their wings to perform a tremendous knockback attack, to do this with a tamed one you must be on ground and use it's grab key.
The Ice Wyvern shoots an ice cloud, slowing and damaging the affected target. They are very slow to maneuver.
Adult Wyverns can be tamed by knocking them out, you can use tranq darts, tranq arrows, or poison arrows. In order to get a Wyvern egg without breeding, the player must steal and hatch a Wyvern Egg. Unlike most eggs, Wyvern eggs require a lot of heat to incubate properly; placing down any heat-emitting object such as Standing Torches or Campfires will work.
There are four Wyvern egg variants, Fire Wyvern Egg, Lightning Wyvern Egg, Poison Wyvern Egg, and ice wyvern egg.
A wyvern egg has a Five hour incubation period. An additional 100 hours are needed for the baby to become fully grown.
For collecting eggs and knocking out Wyverns for milk, it is recommended to have an Argentavis with at least 200% movement speed to ensure that it will be able to outrun any Wyverns you attract. 175% movement speed is just barely above the speed of a Wyvern making it extremely difficult, but possible to outrun one at this speed. On a multiplayer server, one could employ a friend to help lure wyverns away from eggs.
Also, be aware that lightning Wyverns are typically more dangerous to flying mounts than fire or poison, as their projectile travels instantaneously and doesn't drop off.
It's possible to build cages in which to trap female Wyverns to make milking them easier. Be aware that re-knocking out a trapped female Wyvern does not give any more milk immediately. To obtain more milk if the female is trapped knock it out every hour for 5 more milk.
They require Wyvern Milk or Raw Meat (Extinction Core exclusive) to increase their food and may ask for it when imprinting. Wyvern milk gives 1200 food to the baby Wyvern. The Wyvern Milk is obtained by knocking out a female Wyvern, or Killing Wyverns and removing it from their inventory.
A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk will sustain a baby Wyvern for a little more than 3 hours.
An important detail about newly hatched Wyverns (especially at lower levels) is that even though the maximum food stated in the creature's statistics might be several thousand, the maximum food the baby can actually hold might be less than 1200 (the amount of food one Wyvern Milk delivers). This means that lower level baby Wyverns will never eat milk on their own, and will have to be force fed Wyvern Milk until they can actually hold more than 1200 food.
Wood/Thatch/Cactus Sap Collector: They can collect wood, thatch, and cactus sap when landed by pressing Space. They will collect thatch and cactus sap much more efficiently than wood.
War Mount: They are fast, with low stamina-drain comparable to that of an Argentavis. They are moderately maneuverable, but their breath weapons are devastating. They can also use all their attacks on the ground, as well as being able to sprint while landed. Pressing C while landed performs a knockback that can provide an escape from enemies. For a strong Wyvern with powerful bites and ranged go for Stamina and Health. Melee Damage is not really worth it, because it does not increase the damage done with your breath attack.
Taming Mount: Pressing C whilst flying lets you pick up animals and let your tribe mates knock them out.
Three elemental claws are harvest-able from the Wyvern, they are the Fire Talon, Lightning Talon, and the Poison Talon from their respected counterparts. Several of each talon plus the three artifacts of Scorched Earth are used at an obelisk or beacon to summon the Manticore. 2 for the Easy one, 10 for the normal fight and 20 in order to take on the hard challenge.
|30px Cactus Sap||★★★★★|
Angler Gel = |Berries= |Black Pearl = |Cactus Sap (Scorched Earth) = 5 |Cementing Paste = |Chitin = |Crystal = |Fiber = |Flint = |Hide = |Keratin = |Leech Blood = |Metal = |Obsidian = |Oil = |Organic Polymer = |Pelt = |Sand (Scorched Earth) = |Silk (Scorched Earth) = |Silica Pearls = |Stone = |Sulfur (Scorched Earth) = |Rare Flower = |Rare Mushroom = |Raw Meat = |Raw Prime Meat = |Raw Fish Meat = |Raw Prime Fish Meat = |Raw Salt (Scorched Earth) = |Thatch = 4 |Wood = 1
Flying a Wyvern uses similar controls to movement on ground level with a few exceptions. Quirks :
- Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving Wyvern lose a small bit of stamina just to stay aloft.
- Feeding Stimberry or Stimulant to a Wyvern in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino you can collect Stimberries in bulk then feed it a lot at a time.
- Landing is accomplished by pressing the jump-key (default space or A, causing the mount to move to the ground and land, where your Wyvern folds its wings. Now you can unmount by pressing use (default E or Y as with any other mount or walk on the ground. To start off again, press the jump-key (default Space or A.
- Like the quetzal, the Wyvern's stamina will recharge in flight when not ridden.
Note : Tamed and unridden Wyvern do not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Wyvern set to follow.
A Wyvern is capable of carrying smaller creatures. This is done by using the crouch button (default C while flying or hovering over the creature. The Wyvern will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the Wyvern. The creature being carried usually can not attack the Wyvern while it is being carried, but can land a hit when it is picked up or dropped.
The Wyvern can not use its grab or any of its other attacks while it is using a breath attack.
Currently on official, and most unofficial, PVE servers, wild animals may not be picked up to prevent griefing.
The Wyvern is capable of carrying the following creatures:
- 30px Achatina
- 30px Ankylosaurus
- 30px Araneo
- 30px Archa
- 30px Arthropluera
- 30px Baryonyx
- 30px Beelzebufo
- 30px Carbonemys
- 30px Carno
- 30px Castoroides
- 30px Chalicotherium
- 30px Compy
- 30px Dilophosaurus
- 30px Dimetrodon
- 30px Diplocaulus
- 30px Direbear
- 30px Direwolf
- 30px Dodo
- 30px Doedicurus
- 30px Dung Beetle
- 30px Gallimimus
- 30px Gigantopithecus
- 30px Human
- 30px Jerboa
- 30px Kairuku
- 30px Kaprosuchus
- 30px Lystrosaurus
- 30px Mantis
- 30px Megaloceros
- 30px Mesopithecus
- 30px Morellatops
- 30px Moschops
- 30px Oviraptor
- 30px Ovis
- 30px Pachy
- 30px Pachyrhinosaurus
- 30px Parasaur
- 30px Pegomastax
- 30px Phiomia
- 30px Procoptodon
- 30px Pulmonoscorpius
- 30px Purlovia
- 30px Raptor
- 30px Sabertooth
- 30px Sarco
- 30px Skeletal Stego
- 30px Skeletal Trike
- 30px Stego
- 30px Terror Bird
- 30px Therizinosaurus
- 30px Thorny Dragon
- 30px Thylacoleo
- 30px Titanoboa
- 30px Titanomyrma Drone
- 30px Trike
- 30px Troodon
- 30px Turkey
- 30px Yeti
- 30px Zomdodo
- The Wyvern is the third creature that can breathe fire (the first being the Dragon and second DodoRex), the third that can spit venom (the first being the Dilophosaur and the second being the Arthropluera), and the only creature that can shoot lightning.
- Any of the Wyvern's elemental breath attacks can harm allies, it will also harm tribe-mates and tamed dinos in pve.
- It is possible to be killed by your Wyvern's breath weapon if you dismount while it's active.
- Wyverns are one of the few animals who do not need a saddle to ride.
- Wild Wyverns, once unconscious, cannot be force fed narcotics.
- Low level wyverns hatched from eggs can have stats under 100%. One level 12 fire wyvern was hatched with health under 1000 and melee damage under 100%. That is due to negative additive multipliers wyverns have, similar to what giga have. Level 1 wyvern always will have 1725-1050(add)=625 health, and (100-25(add))*1.176(multiplicative)=88.2% damage. However, imprinting still works in players favor. That is it first multiply base stats, and only after add taming multipliers. Thus, level 1 wyvern with 100% imprinting quality will have 1725*1.2(100% imprinting quality bonus)-1050=1020 health, which is effectively 51% higher compare to 0% imprinting stat. And Damage with 100% imprinting will be (100*1.2-25)*1.176=111.76%
- Due to their difficulty with maneuvering, Wyverns do a poor job of guarding players tamed dinos on the ground. This is worsened by their tendency to take flight; they immediately fly far away and have a hard time coming back. Not only does this give them a tendency to vanish when their support is most needed, it's hard to even get them on the ground so they can be ridden again.
- Wyverns can be effectively implemented to kill Titanosaurs.
- The three different kinds of Wyverns seems to represent the three colors of the ARK logo.
- The fact that Wyverns can easily be killed with a Ballista turret is most probably a reference to the 'Windlance' killing Smaug in the Hobbit.
Variant Fire WyvernEdit
admincheat summon Wyvern_Character_BP_Core_Fire_C or admincheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire_Core'" 500 0 0 35
Variant Fire ScourgeEdit
admincheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Zombie/ZombieWyvern_Character_BP_Fire_Core.ZombieWyvern_Character_BP_Fire_Core'" 500 0 0 35
Variant Lightning WyvernEdit
admincheat summon Wyvern_Character_BP_Core_Lightning_C or admincheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning_Core'" 500 0 0 35
Variant Lightning ScourgeEdit
Cheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Zombie/ZombieWyvern_Character_BP_Lightning_Core.ZombieWyvern_Character_BP_Lightning_Core'" 500 0 0 35
Variant Poison WyvernEdit
admincheat summon Wyvern_Character_BP_Core_Poison_C or admincheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison_Core'" 500 0 0 35
Variant Poison ScourgeEdit
Cheat SpawnDino "Blueprint'/Game/Mods/Extinction/Dinos/Wyvern/Zombie/ZombieWyvern_Character_BP_Poison_Core.ZombieWyvern_Character_BP_Poison_Core'" 500 0 0 35